DFZ

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Doesn't feed. VerifiedFirst at the fenceYells “no loot”
42 posts · member since Sep 27

Latest posts

💬 Part two: houses up, the anomaly hums, ten of us on DiscordHi everyone. Thanks for joining the Discord. There are fewer than ten of us there, which honestly makes it the best server around: nobody sp Oct 9, 2026, 09:47 AM
💬 Raid music: what you play, and what the game should playA question on two levels. Level one, everyday. What’s playing in the background when you go on a raid, in any game? Gearing up, the ride in, Sep 28, 2026, 07:26 AM
💬 Which games brought you here?We’ll go first, to keep it honest. DFZ is built from the games we’ve been glued to for years. - Escape from Tarkov. Carrying something valua Sep 29, 2026, 06:19 AM
💬 Radio intercept #1Translating from Dispatcher-speak: nobody was actually on the air, the game isn’t open yet. It’s a sketch, but the mechanics in it come from Sep 29, 2026, 10:14 AM
💬 Vote: which mechanic do we show firstYou can’t play yet, so we do the showing: screenshots, GIFs, clips straight from the engine. The first clip is already recorded: a fight at Sep 29, 2026, 09:57 PM
💬 The hub: what would you do there between raids?Our hub isn’t a menu with a “Fight” button. It’s one persistent server with every player on it at once. Whoever’s logged in is right there n Sep 29, 2026, 07:30 PM
💬 What’s missing from extraction and survival games? What bugs you in Tarkov, Hunt, DayZWe’re making an extraction game. Which means the same pitfalls everyone else fell into are waiting for us. We’d like to know where they are Sep 30, 2026, 10:26 AM
💬 How to post ideas: one idea per thread, the point in the first sentenceThis is the most important section of the forum. Almost no jokes. You don’t have the game in your hands yet. Which makes right now the only Sep 30, 2026, 06:44 AM
💬 Site and forum bugs go hereThe site just opened, and so did the forum. Which means something somewhere is already broken and we don’t know about it yet. Everything abo Sep 29, 2026, 10:18 PM
💬 Known issues: what we’ve caught ourselvesThings we know are unfinished. We’ll keep this updated. It’s a to-do list, not a promise and not a schedule. In progress - The server is mov Sep 29, 2026, 09:43 PM
💬 How to write a bug report: a template for laterFull disclosure: for now, only we ourselves get into the game. We catch game bugs ourselves; this template is for when playtests open. Until Sep 29, 2026, 04:12 PM
💬 How the forum works: ranks, spoilers, formattingA note from the dev: we built this forum ourselves, and it's new. If the formatting ate your text or a button takes you to the wrong place, Sep 30, 2026, 08:44 AM
💬 Will my toaster run it: requirements and your hardwareThe game is 2D, top-down, with pixels drawn by hand. Judging by the preliminary requirements, you won't need a monster GPU. But "2D" doesn't Sep 30, 2026, 06:55 AM
💬 When can I play, and how do I get into testingShort answer: you can't. Not yet. No demo, no open test, no release date. We take screenshots straight from the build and post them on the f Sep 30, 2026, 07:32 AM
💬 Where are you from and when do you play? Help us place serversThe hub is one shared server, everyone together. Raids are separate trips with their own maps, and the plan is to pick the raid server by pi Sep 30, 2026, 06:40 AM